Skip to main content

Posts

Showing posts from February, 2022

Entropic Float Biweekly Update #14

     Here in update fourteen, we've got some lovely chibis of the protagonists by Cabbage Roll on skeb ! You might even be able to look forward to seeing these cuties on some merchandise someday. Merch? For a game that has no following yet? Well, sure! Because I'm going to be representing Starfield Gaming at Connecticon 2022! Semi-Exclusive merch for both Entropic Float and Heart Fragment will be available there, with any leftovers becoming available for sale online post-con. I'll share more details about this exciting event as it draws nearer! With that aside, you're not here to hear about far-off conventions. You're here to hear about the progress I've made on the game! And oh boy, it's a big one. Writing: 54/54 segments!! That's right, I've finished the normal routes! I'm still not even entirely sure how I'll structure tracking my progress through the Miracle Route, but I'm making that outline later today, so I should be able to share

Entropic Float Biweekly Update #13

    Lucky number Thirteen. The art this week was commissioned from  Mikoko on skeb! Doesn't she look lovely and peaceful here? It's been a character trait of Stephanie for a long time that she has an 'unnatural beauty'. Seriously, I made the very first version of her character a whole decade ago! She's hardly the same character at all anymore, but if I showed you early art of her, you'd definitely recognize her visual design. The Rashmi Night Route has some promising scenes in store for Stephanie, too, so we're back to featuring art that suits the progress. Without further ado, here's what that progress is! Writing: 49/54 segments. I only ended up writing one... Well, more like one and a half. I just wasn't going to be able to finish writing that first puzzle room today and still have the time to write this update! Luckily, writing wasn't my focus this development cycle anyway, and I bet I'll more than make up for it in the next two weeks. Ta