Hello all! It’s March, and I’m back, just like I said I would be. This is the first update for the month, and the next will be on 3/29 - Per usual, we’re tabling at CTGamercon on 3/14 and 3/15, so that date will ensure I have a weekend at home to actually work on things before updating again! Something I still didn’t exactly end up getting throughout February- Despite that, how did I do on those goals? Implement that key item I forgot about: Done! The first key item in the game can now be acquired and used. Finish the assets for another character zone: Done! The Bea zone I previewed last time has been completed. Write 8 more conversations: I wrote 5 more… I’m still going to hold off on sharing the next progress bar until it can be a little more satisfying. I just about managed the list! I had planned to do most of the conversation writing in downtime while visiting some friends for a few days, but our schedules ended up lining up well- too well, when it came to that particular pl...
Hello everybody! So, as you may have noticed… There was no regularly-scheduled devlog on January 25th. The skipping of that update was mentioned at the time on the discord, and on my personal tumblr (though not the official one) and that’s about as much as I could manage that particular weekend. To make a long story short- December is usually slow at my day jobs. January and February are usually not slow, but are primarily occupied by a particular project that I’m skilled at, which leaves me with a comfortable amount of free time. This year, December was busy, and another much more intensive project was scheduled alongside the usual Jan+Feb project. That intensive project really beat me up that week, including an unexpected 13-hour-shift with only a 15 minute break, and just the idea of needing to write and cross-post a devlog across every platform was too much for me, so I had to skip it. Not to get too into the weeds on my personal life, but to put it the most simply, I am ove...