Hi everyone! It’s the second April update~ This time, I’ve got a bit more to say, since I can now sit and type at my computer without worsening eye pain! But even so, let’s jump right in to the past period’s goals:
Digitize a character zone (not necessarily implement): Done! I was able to digitize Munya’s first zone.
Finish implementing Greta zone: Done, for now!
Write an additional 7 conversations: Done!
Finish some previously sketched CGs: Done! I had a total of five CGs that had been sketched but not completed, and I ended up being able to finish all five of them~
It turns out that the digitizing process was… A lot easier than I had built it up in my head. I was pretty worried I wouldn’t be able to make it work in a way that made sense, but it turned out just fine- It didn’t take too long, and my approach worked on the first attempt without needing to adjust, so I’m much more confident about the process moving forward!
Meanwhile, with Greta’s zone- ‘done for now’ is where I’m going to leave it. It’s fully functional! There’s one visual-clarity effect that I haven’t been able to figure out just yet, but that’s going on the bottom of the priority list to come back to much later. In short- It’s good, but there’s an optional improvement I may or may not eventually be able to make. For now, I’m just glad it works right!
My next update will be 5/10 - That’s mother’s day, so I do need to account for making my mom’s gift before then too! I’m also tabling at a pride event on 5/2 (For historical reasons, this town holds theirs early to be the first pride festival of the season for the region) and my birthday is 5/4 (If anybody wants to draw an EF character or make an etsy purchase as a birthday gift to me, I wouldn’t complain-) so with all of that in mind, I don’t want to get too ambitious with this list. So…
Implement that digitized Munya zone
Digitize another zone, maybe Tony’s?
Make the assets for another zone
Focusing in on some more zone-related tasks for this development period, just one of each flavor! A reasonable amount for me to take on that represents a fairly large step forward in the development. At this point, all that stands in the way of early testing are some zones and some conversations. We’ve still got quite a ways to go with the game, but the foundations are here~ So, following up on that list, what else will I be working on in the rest of May, before the 5/24 devlog?
One more zone’s assets
Finish all first convos for Tony
Finish all first convos for Cobalt
Fill in some small writing gaps (eg. some characters are placed on the map without a full introduction segment written)
Per usual, I’ll be jumping right into the second-half goals if I happen to complete the first-half ones particularly quickly- I’ve got my fingers crossed! While I’m already becoming busier again, I actually got ahead on some things this past month. Spring has sprung, and with it, some extra energy, it seems! I’m hoping to get a lot more done while I can.
I’ll leave you for today with one of the CGs I was able to complete in this development period. Thank you, as always, for reading! See you next time.
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