Hello everybody! It’s update time~ Some good stuff since the last update, but of course, we’ll lead with the game progress that’s been made! Last time’s goals!
One more zone’s assets: Done!
Finish the zone assets that I started in the first part of May: Also done!
Finish all first convos for Tony: Done!
Finish all first convos for Cobalt: Done!
Fill in some small writing gaps: Done!
I was able to accomplish all the goals that I set for these two weeks- The assets have been made for both Renfield and Syoko’s first zones, all of Tony and Cobalt’s first-conversations are written, and I’ve fixed all the missing introductions and such that I could find!
In news not-so-related to the game development, my parents just got a new puppy. As is the requisite pet tax, I’ve included a photo of him in this update~
Moving on- While I might not have a ton to say about this dev period’s progress, it’s definitely substantial! With Tony and Cobalt, two of the characters now have something to say for everything you can bring to them- With all of the ‘first convos’ in place, there’s room to get the ‘we have nothing left to talk about’ response that will, in the final game, occur after you’ve exhausted every conversation option in that tree, but for testing purposes, it’s already set to appear if no other conversations are available.
We’re also past halfway with the assets for the first zones! Six are complete, and five yet to go. I’ve completed seven zone assets, technically, but one is for a second zone, so… Deeper into the game. In any case, each update brings us closer, not just to starting tests, but to eventually releasing the finished game! I thank you all for your patience as I continue to balance my paid jobs with developing Entropic Float 2.
Unfortunately when it comes to balancing, I am about to enter a more difficult period in that regard- Going into June, work’s getting tough to fit in scheduling with itself, let alone with everything else I need to do! Which includes tabling at a few conventions- Rhode Island Anime Con and Portcon Maine are both next month, and it doesn’t slow down from there! I’ll be skipping one update to accomodate- You can expect to hear from me on expanded platforms on 6/14 , but the next Kickstarter-included update will have to be 7/5 ! In general, while this summer will not be as ridiculous as last year to require a full hiatus from updates, there will be a few missed dev periods in there. Convention season and Artfight remain quite the combination!
So, with that bit of housekeeping out of the way, what will I be working on over the next month? For the first dev period, it’ll be:
Another character zone - Bea’s first, probably! I picked up the supplies I needed!
Digitize at least one zone as well
Finish all first convos for Jane
Finish at least 3 other convos
And for the second dev period:
One more character zone
Digitize another zone
Implement a zone
Implement the voice acting that I have
I’ve got the VA just sitting here for all but three characters- Going through and implementing it is another task that feels very daunting to me, and probably won’t be such a big deal once I do sit down to do it, but I do need to fully sit down to do it, with headphones on and everything. Just a task I’ve been putting off for how involved it is, if I put it on the list I should actually get it done. Or get something else substantial done that’s not on the list while continuing to procrastinate on this specific step. Either way, progress gets made!
With all of that said- That’s all I’ve got for now! I’ll leave you with a preview from partway through the zones I got done this month. As always, thank you for reading, and see you in June!
Comments
Post a Comment