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EF2 February Update: Apologies For The Wait!

 Hello everybody! So, as you may have noticed… There was no regularly-scheduled devlog on January 25th. The skipping of that update was mentioned at the time on the discord, and on my personal tumblr (though not the official one) and that’s about as much as I could manage that particular weekend.


To make a long story short- December is usually slow at my day jobs. January and February are usually not slow, but are primarily occupied by a particular project that I’m skilled at, which leaves me with a comfortable amount of free time. This year, December was busy, and another much more intensive project was scheduled alongside the usual Jan+Feb project. That intensive project really beat me up that week, including an unexpected 13-hour-shift with only a 15 minute break, and just the idea of needing to write and cross-post a devlog across every platform was too much for me, so I had to skip it.

Not to get too into the weeds on my personal life, but to put it the most simply, I am overwhelmed and not doing particularly well- So, with the goal of showing myself some kindness, this will be February’s only update and I’ll try to get back on track with these in March.


But! Just because I wasn’t able to make the previous update, doesn’t mean I didn’t get some goals done~


  • Write 6 conversations: Done! More than six, actually- In the March update, once I’ve done a few more, I’ll share an updated progress bar

  • Finish the assets for at least two character zones: Done, actually! Obviously not implemented yet, but the assets are created for Tony’s first zone and Greta’s first zone. I’ll share a little piece of that below~

  • Implement a key item: I completely forgot I added this goal, so, not done, oops.

  • Finish implementing supplementary environments: Done!






So, despite everything going on, progress is still being made and will continue to be made. Entropic Float 2 is unfortunately unable to be my first priority in practice, but it is first priority in my heart, so I’ll always make time for it, even while it doesn’t seem like I’ll be getting less busy anytime soon. And so, what will the goals be for the rest of this month?


  • Implement that key item I forgot about

  • Finish the assets for another character zone (I’ve already gotten started on one of Bea’s, progress photo below!)

  • Write 8 more conversations



Though there’s three more weeks before I next share an update, I’m holding back a bit to keep my goals realistic. As much as I might be struggling at the moment, we are continuing to get closer to being able to begin early beta tests- And as soon as I get a break and recover a little, I’m sure I’ll have another burst of productivity here as well. Until next time- Thank you, as always, for reading.


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