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Entropic Float: This World Will Decay And Disappear.

The one thing made certain in the Loop Anomaly that suddenly appeared in Black Rock Desert in 2024- No matter what the individuals trapped inside might try to do, their version of the world will fade away when the clocktower strikes midnight. It's up to you to influence their choices and determine the method through which each loop will disappear.

As you step into the shoes of Kanatsun, Amelie, and Rashmi over the course of nine different timelines, discover the secrets of the characters and the clocktower alike. Push your protagonist into making good choices, and see the loop simply rewind, granting its victims the opportunity to recall the events which transpired... Or dive into poor decisions and watch as Entropy overtakes the loop, leaving you the only one to remember the way the timeline fell apart.

How was this Anomaly formed? Why did these particular people get trapped inside? What is the source of the Entropy, and who is the Enemy? And most of all, how can the Anomaly be escaped?

Morning, Noon, and Night. Kanatsun, Amelie, and Rashmi. Explore the different permutations of this time loop and bear witness to all eighteen endings, and you just might be able to find a path to set free the fourteen individuals trapped inside the Anomalous Clocktower.

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Game Details

Entropic Float is available for free on itch.io and steam!

I, Nico H, am the primary developer for Entropic Float, but the game was released in partnership with Starfield Gaming. This partnership was for advice, as well as the logo and trailer. I also couldn't have made EF without all the lovely voice acting volunteers I found and guest artists I commissioned.

This game is a Visual Novel created using the Ren'Py Python Engine, and graphics made utilizing Illusion's Koikatsu, an 18+ game with a robust character creator and posing studio which has been widely repurposed for SFW use. Though Illusion has dissolved, the game will remain completely free. If you wish to financially support me independently of this, a link to my other platforms can be found in this site's navigation.

Entropic Float does not have any unconventional gameplay elements for a visual novel. Although there are puzzles in the story, those puzzles will be solved regardless of player choices. The game will access the player's system time, as well as the choices the player makes, in order to determine routes and endings.

The puzzles in the Miracle Route unlocked after getting each ending are tied to the voice lines as selected from the profiles page. The walkthrough includes all of these solutions in the event that a player is hard of hearing or has any other reason not to hear the game's voiced lines.

Entropic Float has Nine Regular Routes and One True Route. Each regular route has two different endings based on player choice. After finding all eighteen regular endings, the player will unlock the true route. 

The Game's Accessibility Features:
  • Entropic Float is only partially voiced, but Ren'Py games include an option for the visually impaired to have a TTS voice narrate the game for you. This is the "V" key on the keyboard.
  • After unlocking any four endings, the player will be permitted to manually set the in-game time rather than have their system time used. There are six endings accessible in any one timeslot, so this should be easy enough.
  • After unlocking the first ending on a route, the player has three options. They can return to the beginning of the game, to the beginning of the route, or jump immediately to the branching point for that route's other ending. I recommend returning to the beginning of the route, as I put a lot of effort into the results of each choice, but I understand if players are short on time.
  • There is a page accessible from the main menu which answers each question from doesthedogdie.com so that those who need it can approach the game fully warned for any sensitive subjects.
  • There is a spoiler-free text walkthrough linked from the itch page and posted on steam.









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