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EF2 May Update 2: Farewell For Now!

  Hello everybody! Welcome to the 5/31 update, the second May update, the final update before the update hiatus begins! And what have I accomplished since the first May update? Not a whole lot, honestly! Attending a large convention is fun but exhausting (Got a little con plague, too), so almost all of the energy I had left went toward working on commissions from etsy. No part of the Kickstarter budget included wages for my time working on the game, so unfortunately, I must still prioritize other work! Even so, ‘not a whole lot’ isn’t the same as ‘nothing at all’! Let’s look at last update’s goals: Finish at least 3 of those Area 4 Backgrounds: This one didn’t happen. All the time I’ve been able to spend at my desk has gone into commissions this period. Sketch some subprimary backgrounds for the areas already done: This one, however, did happen! I sketched all those subprimary backgrounds and even one of the backgrounds for Area 5. The wonders of the sketches being possible anywher...
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EF2 May Update 1: Progress Bars and Hiatus Announcement

  Hello everybody! That’s right, it’s time for the first May Update! Let’s jump right in with last update’s goals: Sketch all 7 primary backgrounds left for Area 4: Done! They’re alllll sketched. Yay! Add planned objekts into Area 3: Done! Write Objekt Reactions for Munya and Sharma in Area 4: Done! Maybe actually get those progress bars sorted out?: Done! And, here, let’s take a look at those right away! Character Conversations: 10/590. These are the conversations between Ame, his allies, and other characters as experienced when choosing the dialogue option ‘Let’s Talk’. 590 may seem like a big number, but the ally conversations are counted twice- A convo between Ame, Bea, and Greta is listed once in Bea’s list and once in Greta’s list, it was just easier for tracking purposes to count them in both places than to weed out the duplicates. Zones: 0/44. I haven’t made any strides in this regard yet. There are twenty-two zones total, each with separate tasks for the visual assets and...

EF2 April Update 2: Housekeeping Accomplished!

Hello again! It’s time now for the second April update! We can get started right away with last update’s goals~ Finally generate progress bars to use in future updates: Didn’t happen! I knew I’d be away from home for a chunk of this update, and thought this line item would work well for that. Turns out I needed a lot more info from my main machine and paper notes than I realized. Instead, I used that time to draw some refs for the remaining CGss Shoii is working on. Check in with any Kickstarter backer commissions left in the pipe: Done! Still working on figuring out the cameo backer tier with those individuals, but for all remaining commissions I either completed them or reached out for more information. Draw a cute EF doodle for Easter: Done! This was posted to socials, but I’ll also include it in this update after this list! Make a fun little character themes video for the cast of the Beloved Ghost DLC: Also done and posted to socials! This one will go at the end of the update. Add ...

EF2 April Update 1: And That's Area 3!

  Hello everybody! It’s time for the first April update! It’s been three weeks this time, since I pickthe dates based on the second and fourth Saturdays of the month and it turns out, March had an extra Saturday! And I’ve made good use of the additional time-  Let’s jump right into it with the last update’s goals: Sketch remaining 4 backgrounds for Area 3 : Done! Complete at least 2 of those Area 3 Backgrounds : Done! Create a map for Tony’s Rides : Map is made (Pictured below- Worry not, the blurry edges are covered by the GUI) and Tony’s Rides are fully functional! Implement all Objekt Reactions for Bea and Syoko in Area 2 : Done! And the stretch goals for further in April, AKA this update’s goal list: Complete Area 3 Backgrounds : Done! Make travel throughout Area 3 Possible : Done! Add characters into Area 3, if there’s still time: Also done! That’s right, in a remarkable turn from the disappointments of March, I’ve actually already completed all of the goals I had laid ou...

EF2 March Update 2: On To Area 3!

  Hello everybody! If you’re on Kickstarter, this is the March update- Everywhere else, it’s the second March update! And as for what’s in the update? Well… Not a whole lot, sorry. I have not been having a normal time in this two week period. Not a bad time! But not a normal one! Today as I share this update, it’s… My first day off since the last update. I had 5 days of work across my day jobs, a table at CTGamercon, then another 5. I should have had yesterday to work on EF2, but work the day before ended up being a total of thirteen hours with one shift left incomplete- I had to go to work, then back out to run another unexpected errand, all in all just a busy time with no real opportunity to buckle down and get stuff done. For that reason, I again don’t have new official art to share, so let’s hear it for this piece of Maude from Vanitasium on ArtFight! Even still, I was able to get a few things done in these two weeks. March has not been quite as excellent progress-wise as Febru...

EF2 March Update 1: Area 2's Implementation!

  Hello everybody! As promised, here’s the March 8th Update. That I couldn't actually get posted till early on March 9th. I haven’t quite had the chance to generate my progress bars yet, but rest assured they would have filled up a good bit in these two weeks if I had! Oh, and while I don’t have any new official art to share with this update, here’s an artfight attack from Chaotic-Error to accompany it~ So, let’s take a look back at the previous list of goals! Create the assets for and implement a Zone (Character-Thematic Minigame) for Area 1, so a piece of Evidence can be acquired with which to open Area 2 : Not completed, postponed. Realized I could use the developer console to skip this for now, and wait to implement all Zones to the fullest of my vision for them. Make travel throughout Area 2 Possible : Done! You can traverse all of it! Add characters into Area 2 : Also done! They don’t have much to say yet, but Bea and Syoko have both been placed into the environments for thei...

February Update: Month's Targets Exceeded! Onto The Next!

  Hello! It’s time for the February update, and I’ve made lots of progress! Let’s start things off by revisiting the goals I laid out a month ago: Find the notebook where I wrote down location flowcharts. I somehow lost this in my apartment somewhere. I need to know the order of things! - I did, in fact, find this notebook! It was in a shelf, underneath my Kagamine Len Ita Bag. ^ Sketch the remaining BGs needed for Area 2, once I know exactly what I planned for those to be. - I sketched them! I then also lined, colored, and shaded them! All the backgrounds needed for Area 2 are ready to use! Implement Area 1’s Pizzeria Minigame - This is the first place The Possum will appear~ - The minigame is implemented! You can make and receive a pepperoni pizza! You can also screw up making the pizza and get a consolation prize instead! Add a GUI element showing which allies are currently recruited. - This is done! It only took about an hour! So, as you can see, I didn’t just accomplish my goa...