Hello everybody! Welcome to the 5/31 update, the second May update, the final update before the update hiatus begins! And what have I accomplished since the first May update? Not a whole lot, honestly! Attending a large convention is fun but exhausting (Got a little con plague, too), so almost all of the energy I had left went toward working on commissions from etsy. No part of the Kickstarter budget included wages for my time working on the game, so unfortunately, I must still prioritize other work! Even so, ‘not a whole lot’ isn’t the same as ‘nothing at all’! Let’s look at last update’s goals: Finish at least 3 of those Area 4 Backgrounds: This one didn’t happen. All the time I’ve been able to spend at my desk has gone into commissions this period. Sketch some subprimary backgrounds for the areas already done: This one, however, did happen! I sketched all those subprimary backgrounds and even one of the backgrounds for Area 5. The wonders of the sketches being possible anywher...
Hello everybody! That’s right, it’s time for the first May Update! Let’s jump right in with last update’s goals: Sketch all 7 primary backgrounds left for Area 4: Done! They’re alllll sketched. Yay! Add planned objekts into Area 3: Done! Write Objekt Reactions for Munya and Sharma in Area 4: Done! Maybe actually get those progress bars sorted out?: Done! And, here, let’s take a look at those right away! Character Conversations: 10/590. These are the conversations between Ame, his allies, and other characters as experienced when choosing the dialogue option ‘Let’s Talk’. 590 may seem like a big number, but the ally conversations are counted twice- A convo between Ame, Bea, and Greta is listed once in Bea’s list and once in Greta’s list, it was just easier for tracking purposes to count them in both places than to weed out the duplicates. Zones: 0/44. I haven’t made any strides in this regard yet. There are twenty-two zones total, each with separate tasks for the visual assets and...