This Madeline really looks amazing. She's so powerful... Though she's a 'side character' to the narrative of Entropic Float, she's a personal favorite of mine! Fun fact, she started out as a fancharacter for Magical Girl Raising Project, but I fell in love with the design and had to repurpose her for an original work~
My progress since last time is pretty solid, so let's go ahead and get right into that!
Writing:
The majority of what I've done since last time is writing! How much writing?
7/31 standard segments. I misread my own outline last time, and turns out I had 3, not 2, completed at the time. The four segments since then are three puzzle rooms and the landing section between those and the next three.
I have 17/36 Memory Seeking segments written. That's nearly halfway already, and is 8 new segments since last time!
This works out to 24/74 segments of the Miracle Route. Now that I've built what I need, I expect to be able to ramp up the writing even more, but I already more than doubled what I had at this time two weeks ago! Here's to another productive two weeks!
Voice Acting:
No change since last time
Background Music:
No change since last time
My goal progress from last time:
My goals for next time:
-Write 7 Standard Segments, completing two different puzzle room sets.
-Write at least 6 Memory Seeking Segments
-Create the third batch of new assets for the Miracle Route
-Create the fourth batch of new assets for the Miracle Route
The imagebutton implementation did take some time- It ended up being basically all I was able to get done last weekend. All of my other progress, excluding maybe a few sentences, has been from weekdays or from this weekend. And hey, this weekend's not quite over yet! I might be able to get a little bit more written. I always put this update last on my EF To-Do list on Sundays, but that doesn't mean I'm done for the day when I post it, just that I finished everything I wanted to before it was time to share!
It's also worth noting that among my 'standard segments', there are actually 4 that are styled the same way as the Memory Seeking Segments. The epilogues are, as well. The main draw of this style is that I can write it while away from my home computer- Mainly, what I need to do at home is writing that involves active code, and to some extent, scenes that use talksprites. So we could technically also say that rather than 31, 36, and 7, I have 27 and 47. 27 segments that absolutely need to be written at my desktop computer, and 47 segments that can be written from my laptop. Maybe that's an arbitrary distinction, but it helps me to keep in mind, and maybe it'll give you more faith in me to hit my goals if we look at them from a different perspective!
With four full development cycles left before I want to have the Miracle Route to my beta testers, that requires me to write... 12.5 segments each cycle from here on out. Given that I wrote 12 in this cycle, I'm actually on track to do that! Isn't that nice! By exceeding my goals this past cycle, I was able to shrink the goal I need to hit on future cycles... Funny thing, that.
Until next time!
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