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Entropic Float Biweekly Update #18

        





This update's art is from Hirabi on skeb! Jazz is lovely, isn't she? An individual with a sense of performance! She may be an academic, but that doesn't mean the world can't be a stage for her. When you play the game, I think you may end up being surprised by her- I know I was when I was writing!

And speaking of writing, let's get right into the progress this cycle...







Writing:


18/31 standard segments. As expected, only three of these this week thanks to some other circumstances- But this still takes us past the halfway point in this category!
34/36 Memory Seeking segments. Eleven since last time, and only two of these left to go! Just in time for the NVL-styled standard segments to start being written when I'm away from my desk, too.
We're now at 52/74 segments of the Miracle Route. Just 22 segments left to write before I can get the miracle route to my beta testers!

Background Music:

I've added four new OST tracks from musical artists on skeb. These can be found in the OST playlist  and include 'Dream Of A Dear One', 'The Girl In The Back Of Your Mind', and 'Lifelong Echo' by Enokido, as well as 'The Mortifying Ordeal Of Being' by Kosade Yokai. As for where these songs will appear in-game, you'll just have to wait and see.


My goal progress from last time:
-Write 3 Standard Segments, completing the last puzzle rooms of the Miracle Route Done!
-Write 11 Memory Seeking Segments Done!
-Create the fifth batch of new assets for the Miracle Route Done!
-Implement the Ending Badges I've been gradually drawing over the past few weeks Not done! I decided to wait on this as the implementation is something which can be done in June while the game is with my beta testers.

My goals for next time:
-Write 9 standard segments. 5 of ADL style and all 4 of NVL flashback style, completing the entire 'Memory Seeking Finale' section of the game
-Write the last 2 memory seeking segments
-Create the 3 sets of assets needed for the Memory Seeking Finale section
-Take some time aside from development to make some marketing materials needed for Connecticon

Just like last cycle, I wrote 14 segments this time and was able to bring my requirements down again. Now in the two remaining cycles, I only need to write 11 segments each! So my goal for this upcoming 3-week-cycle with my birthday trip smack dab in the middle of it is only 11 for now, and then the goal for the last cycle before my beta-build target will be the four remaining standard segments and the seven epilogue segments. Of course, I might start writing those epilogues ahead of time if I get through all the NVL segments I have on the list for this cycle... We'll see!

As for those marketing materials, it's just business cards and a banner for the convention table, so I doubt it will take that long to do. I just want to make sure that I can order it in time! It will be really exciting to be able to share Starfield Gaming's hard work at a convention table.

Just as an update, the wordcount's currently at 233,871... And I haven't actually implemented any of the 11 memory seeking segments I wrote this cycle yet, so that number doesn't even reflect how much is written. Compare that to the 174,000 words I had before starting the miracle route... Clearly, I've been working very hard to have already added 60,000 words to the total! And it'll all be so worth it when you all finally get to play the game~

Maybe not the most exciting update, but I'm happy to be moving at such a fast clip towards to completion! Until next time!



















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