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Entropic Float Biweekly Update #19

         



This update's art is from Katuo on skeb! Another cute little Peri this time. Like Touko, Peri is one of those characters who seems to have a pretty big appeal to JP artists- When I give people the option to draw any of my characters, she's a frequent choice!

It's been a while since the last time I updated. This three-week development cycle to account for a weekend spent away, has still been quite productive! The trailer for Entropic Float also became available since then- Amazingly edited by Casper, the creator of Heart Fragment, Starfield Gaming's other property!


Writing:


28/31 standard segments. That's right, I wrote ten of them since last time! This means that there are only three left!
36/36 Memory Seeking segments. I polished off the last two necessary in this category! It's finished!
3/7 Epilogue segments. Yep, I actually also managed to get started on these! And I'm more than halfway done with the fourth segment, too, so we could say I've written half of the epilogues.
This represents 67/74 segments of the Miracle Route. I only have 7 more segments- Three standard segments, and four epilogues- Before I can send the game for beta testing.

Background Music:

I've acquired two new BGM tracks, but as I have yet to add them to the OST playlist, I won't share their names just yet. I want to focus on getting the writing finished before doing other side activities. The sooner my testers can play the Miracle Route the sooner I can get all its bugs sorted out!


My goal progress from last time:
-Write 9 standard segments. 5 of ADL style and all 4 of NVL flashback style, completing the entire 'Memory Seeking Finale' section of the game Done! I actually wrote 10
-Write the last 2 memory seeking segments Done!
-Create the 3 sets of assets needed for the Memory Seeking Finale section Done! I also created the assets needed for the last set of standard segments.
-Take some time aside from development to make some marketing materials needed for Connecticon Done! I didn't just make the marketing materials, but they also arrived! I'll start sharing some of them soon

My goals for next time:
-Write the last 3 standard segments of the game
- Write the remaining 3.5 epilogues
- Draw one CG for the standard segments
- Update the walkthrough and beta instructions, and get the beta copy to my testers

In this three-week cycle I wrote 15 segments. This leaves me with 7 to write over the next two weeks. It's actually possible I'll complete them all in the upcoming week, in fact! But we'll see. I've been under a lot of pressure lately, so maybe taking it a little easy for one cycle could be good for me... On the other hand, it's creating this game that has helped me to stay sane... Well, all I know is that the rest of this Sunday, I'm going to play some games and do some meal prep, and if any Entropic Float makes it in there, that'd be good too.

The word count is up to 289,304 words now... If you'll remember, the standard routes were around 174,000 words. Meaning that the Miracle Route is 115,000 words so far... Nearly as long as the rest of the game! Admittedly, some of those words are duplicates because of the programming on a certain scene- But it's still quite the feat, I think! And who doesn't love a nice, long Visual Novel...  Why am I releasing something this huge free of charge again? Oh, right. I'm insane.

There's not really anything new for the game that I can share without tons of spoilers, so instead, here are some of the Ending badges that I've made! These aren't implemented in the game yet, that's a project for June, but there's one for all 18 of the endings. You can also get them as pin badges at Connecticon, or online afterward!

























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