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Entropic Float Biweekly Update #22



 
Malcolm's never been in the featured art here before, has he? Well, here he is now! Specifically, this art of Malcolm is a little more smooth in the face and rough around the edges, since this is a CG of him as a young adult.

It's by Fish on Skeb! Ah, it's been great being able to get all of this nice art commissioned for the game. It's a good thing the game's almost ready, then, since I plan to leave my day job for a lower-paying one which is more flexible with my health conditions. A factor of my life which is most definitely reflected in the plot of Entropic Float...



Anyway. This is the last update I've got for you before release! Yeah, we're just thirteen days away! Less than two weeks, since these updates are on alternating Sundays and release is on a Saturday! I hope you're all excited to finally play it.


My goal progress from last time:
Receive and act on remaining bug reports Done!
Assemble and implement end credits Done!

My goals for next time:
Receive or pinch-hit myself if commissions don't make it in for the remaining 4 CG images
Get builds approved on storefronts so release goes smoothly

There's really not much left at all! That doesn't mean I won't be busy, though. After all, the weekend after release, I'm representing Starfield Gaming at Connecticon 2022! A reminder that I'll be selling merch there for both Entropic Float and Heart Fragment, and if you show proof of ownership of either game you get a free gift! And if you're interested in merch but can't make it to the convention, I'll be selling all the leftovers online afterward.

Until next time, when the game will be available!

Thanks for keeping up on my hard work.



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