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Entropic Float Release Announcement!

  (Announcement art by the lovely @ministarfruit ​ !) The one thing made certain in the Loop Anomaly that suddenly appeared in Black Rock Desert in 2024- No matter what the individuals trapped inside might try to do, their version of the world will fade away when the clocktower strikes midnight. It's up to you to influence their choices and determine the method through which each loop will disappear. As you step into the shoes of Kanatsun, Amelie, and Rashmi over the course of nine different timelines, discover the secrets of the characters and the clocktower alike. Push your protagonist into making good choices, and see the loop simply rewind, granting its victims the opportunity to recall the events which transpired... Or dive into poor decisions and watch as Entropy overtakes the loop, leaving you the only one to remember the way the timeline fell apart. How was this Anomaly formed? Why did these particular people get trapped inside? What is the source of the Entropy, and who ...

Entropic Float Biweekly Update #22

  Malcolm's never been in the featured art here before, has he? Well, here he is now! Specifically, this art of Malcolm is a little more smooth in the face and rough around the edges, since this is a CG of him as a young adult. It's by Fish on Skeb ! Ah, it's been great being able to get all of this nice art commissioned for the game. It's a good thing the game's almost ready, then, since I plan to leave my day job for a lower-paying one which is more flexible with my health conditions. A factor of my life which is most definitely reflected in the plot of Entropic Float... Anyway. This is the last update I've got for you before release! Yeah, we're just thirteen days away! Less than two weeks, since these updates are on alternating Sundays and release is on a Saturday! I hope you're all excited to finally play it. My goal progress from last time: Receive and act on remaining bug reports Done! Assemble and implement end credits Done! My goals for next t...

Entropic Float Biweekly Update #21

 I'm running out of images that are spoiler-free enough to share here! So instead of a commission, you get one of my own CGs for the game as this update's featured art. This is for Jazz's backstory- Back when she was an undergrad! The character she's with is named Angel- Of course, someone as extroverted as Jazz would have friends outside of the main cast! I also wanted to let everyone know that the Steam Page was approved, so while you can't donate when you download over there like you can with itch, feel free to wishlist the game  if you didn't plan to donate, or just for convenience sake! Anyway, we're so close to release now, it's time to do away with the categories and just focus on my tasklists! My goal progress from last time: - Draw at least 6 CGs   Done! I drew all 12 - Add Steam Achievements Done! My goals for next time: Receive and act on remaining bug reports Assemble and implement end credits In this cycle, I drew the 12 remaining CGs that ...

Entropic Float Biweekly Update #20

           Happy Memorial Day weekend! It's happy for me at least, since I have Monday off of work. This update's art is by Gonya on skeb  . This close to release, I'm running out of anything to share that isn't filled with spoilers, but this art of Amelie is vague enough! Luckily, we only have two more updates between this one and release weekend. Writing: 31/31 standard segments.  36/36 Memory Seeking segments. 7/7 Epilogue segments. That's right. 74/74 segments, 115,000 words in the route for 309,000 total. All written! Actually, I finished last weekend, so the game's been in my beta testers' hands for a week now. I'm very much ahead of schedule at the moment! And since the writing is now done, I can leave this section out of the remaining updates. Background Music: Those two BGM tracks I mentioned last week have been added to the OST Playlist . Both by Enokido. I'm also working on getting a track licensed for the game's end credits. My goal p...

Entropic Float Biweekly Update #19

          This update's art is from  Katuo on skeb!  Another cute little Peri this time. Like Touko, Peri is one of those characters who seems to have a pretty big appeal to JP artists- When I give people the option to draw any of my characters, she's a frequent choice! It's been a while since the last time I updated. This three-week development cycle to account for a weekend spent away, has still been quite productive! The trailer for Entropic Float also became available since then- Amazingly edited by Casper, the creator of Heart Fragment, Starfield Gaming's other property! Writing: 28/31 standard segments. That's right, I wrote ten of them since last time! This means that there are only three left! 36/36 Memory Seeking segments. I polished off the last two necessary in this category! It's finished! 3/7 Epilogue segments. Yep, I actually also managed to get started on these! And I'm more than halfway done with the fourth segment, too, so we could sa...

Entropic Float Biweekly Update #18

         This update's art is from  Hirabi on skeb!  Jazz is lovely, isn't she? An individual with a sense of performance! She may be an academic, but that doesn't mean the world can't be a stage for her. When you play the game, I think you may end up being surprised by her- I know I was when I was writing! And speaking of writing, let's get right into the progress this cycle... Writing: 18/31 standard segments. As expected, only three of these this week thanks to some other circumstances- But this still takes us past the halfway point in this category! 34/36 Memory Seeking segments. Eleven since last time, and only two of these left to go! Just in time for the NVL-styled standard segments to start being written when I'm away from my desk, too. We're now at 52/74 segments of the Miracle Route. Just 22 segments left to write before I can get the miracle route to my beta testers! Background Music: I've added four new OST tracks from musical artists on sk...

Entropic Float Biweekly Update #17

        This update's art is from  Mada on skeb!  A cute little chibi of Rashmi to brighten up your day. As far as the characters in Entropic Float go, Rashmi is probably the most evident of my own character design sensibilities. Short fluffy hair, oversized jackets... Something about that combination, I'm a big fan of it! And oh boy, do I hate how often characters have 'future designs' or 'makeovers' that take perfectly nice fluffy hair and turn it into a straight bob. Anyway, now you know that about me! Let's get into something that matters; My work on the game these past two weeks. Writing: Let's get counting... 15/31 standard segments. I wrote eight more, rocketing my numbers up to nearly halfway in the standard category! I'm pretty pleased with this progress, since the standard sections represent more work than the Memory Seeking ones in regards to programming. 23/36 Memory Seeking segments. Six since the last update~ It could've been more, ...